Ffxiv Blue Magic Spell List
Contents:
- ane FFXIV Bluish Mage Leveling Guide:
- i.1 FFXIV Blue Mage Leveling Guide: Steps To Level a Blue Mage:
- one.2 The path to level 50
- i.three The path to level lx
- 1.4 The road to level 70
- 1.5 How Long Will Leveling one-seventy Take?
- 1.6 Partnering up
- 1.vii Bluish Mage FFXIV Leveling Locations
- 1.eight How to kill mobs while leveling?
- one.9 Which Spells are the All-time?
- one.nine.1 Healing:
- 1.ix.2 Tanking:
- 1.ix.3 DPS:
- 1.10 Conclusion
- 1.11 Related posts:
FFXIV Blue Mage Leveling Guide:
Terminal Fantasy 14's Bluish Mage form is a difficult task. This class is pushed aside from the rest, and it's tough to level upward using standard routes. You'll be asked to fight basic enemies constantly, making normal dungeon crawls difficult.
Blue Mages learn spells by watching their opponents set on and copying them. Information technology's a lot harder to attain the max level now that Shadowbringers has been released… Just if you have some friends and a picayune luck, it's possible to get to level threescore in no time! Take hold of a friend at level 80 to read our FFXIV Blue Mage Leveling Guide:
FFXIV Blueish Mage Leveling Guide: Steps To Level a Blue Mage:
The steps to level a Bluish Mage character remain the same through the unabridged journey to level 70. Players should apply a standard experience (XP) to increase items they may already accept, such as the Make-New Ring and Friendship Circlet. These items should be used for as long equally they requite the XP buff.
The leveling upwardly process can be accelerated by killing mobs of a college level than your grapheme. Players volition receive a Chain Bonus, which gives you more XP per impale. This is an optional step equally players may be more comfortable with enemies of different levels.
Players should always keep their Chocobo with them. Information technology can be ready upward in a healer or tank position. Once they experience confident enough, the role player tin modify their opinion to assail. The Blue Mage quests should exist completed until the player is required to learn a detail spell or advance in Carnivale.
Players can forego the Carnivale and instead go through the open-world spells in increasing guild of level. The player tin continue working on the Blue Mage quests if they meet the requirements.
To increase their level, the histrion should impale whatever mobs inside their level while getting spells. If they feel their gear is not doing enough damage or are dying too quickly, they can upgrade it. You can either buy new gear from a vendor, or you can make information technology yourself.
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The path to level 50
The character should learn ten spells quickly. This will enable the histrion to larn White Wind (a non-player character) from Blue Mage. This skill is the simply one that players have long-term admission to.
While they wait for Fate spawn, players tin can begin in Lower La Noscea. This is where a histrion can go the Viscous Tongue skill the earliest. Even so, if this takes likewise long, players tin can proceed to the side by side objective.
Cave Bats are also an excellent choice to fight for players to earn the Blood Drain skill. It is an essential skill that isn't required, merely it should be bachelor, and the character should have the appropriate level.
Players tin work through the spell list until they accomplish level vii- or eight. Once the spell listing is complete, players tin can motion to Central Shroud and learn the Ice Spikes skill. This will speed upwards fights.
The character can learn the Acorn Bomb skill in North Shourd once they accept reached level 9 or ten. Bristle is the next spell and tin can exist learned by an E Shroud level 20 boar.
To empathize the Toad Oil, the player can move to Western Thanalan. This skill is vital to increase the character's survival.
1 000 Needles is the well-nigh crucial solo leveling spell. This skill is usually caused at level 20, but some players may larn it earlier. This skill tin be obtained from Lilliputian Ala Mhigo, Southern Thanalan.
It's also a great time to learn the Basic Instinct skill of Principal Couerl in Upper La Noscea. It is helpful for farming in dungeons, fifty-fifty though it does not aid y'all level up in the open world.
Once the character has reached level 30, they can go on to Mor Dhona. Once they have reached level 30, the histrion can move on to Sapsa Spawning Grounds, where they will reach level 50.
1 000 Needles will no longer be of any use once the grapheme has reached level 50. If the player still lacks lower-level skills, they should learn them earlier.
The Flying Sardine is a valuable tool for obtaining spells from lower-level opponents if they wish to keep leveling up their character. Basic Instinct is another helpful spell that you lot should have.
The path to level 60
At level 50, the start matter a player should do is to acquire Augmented Ironworks gear. It would as well make a great point to obtain Eruption From Ifrit Normal. The next step is to obtain the near important spells for power-leveling: Choco Meteor and Ram'southward Voice. Missile is another optional spell.
Now players tin ability level up or farm relic weapon material, such as Anima or Crystals. It is highly recommended that players exercise FATEs up to levels threescore and seventy if they want to farm relic material.
The player must work their fashion through each zone, killing enemies and performing FATEs. You lot tin also endeavor to obtain essential spells such every bit Whistle Sonic Boom, ElectroGeneis, and Whistle for later. The player can farm level 60 enemies one time they reach level 59 when they have reached level 59. The character might take difficulty with level 50 gear.
The road to level 70
This is the aforementioned as the level 50-lx stride but with an additional cerise flag. Poetics recommends augmented Shire gear. You can learn spells, go Key spells and exercise FATEs. In the OpenWorld, players can learn new spells like Tringle and Triple Trident also as Ultravibration.
Peaks, Yanxia, and and then Lochs are the recommended zones at this signal. After a grapheme has reached level 68 or69, they tin can go to Stilltide in Kholusia to fight level seventy mobs. After that, players can learn spells they don't know and complete the Blue Mage quests or Carnivale.
How Long Will Leveling 1-70 Take?
Well-nigh probable, you're looking for the fastest way to level upwards to seventy in your Blue Mage. This volition take approximately ii hours. Although information technology is brusque, you will attain level 60 in near one-half the fourth dimension. You will become from level threescore to level lxx in the remaining hour.
You tin can help up to lxx Blue Mages if yous find a partner at level lxxx or are already one. To do this, you must have your partners at to the lowest degree level lxxx and be within a few levels of each other.
Partnering up
Teaming up with other players is one of the best ways to speed upwards Blue Mage FFXIV Leveling. You could as well be friends, and they may need to level-cap their Blueish Mage. Attempt to bring a level-capped Healer form with y'all for the best experience.
Another matter to call up is that your Blue Mage volition not be able to stay with you at a party. This volition result in your Blue Mage losing any experience.
If yous don't accept anyone to partner with you lot, you can ignore this method in the FFXIV FFXIV Leveling Guide.
Blue Mage FFXIV Leveling Locations
Once yous've plant your partner and are ready to level upward, you tin first your journeying towards Heavensward. This zone contains many open-world mobs at level 59. We recommend the northern area of Azys Lala and the Hinterlands shut to Matoya's Cave as two places we recommend.
In that location is an alternative if you lot don't accept admission to these areas. You and your partner will need to have access to a mountain capable of carrying you, your Blue Mage form FFXIV, likewise as yourself, into the northern region of the Body of water of Clouds. This location and the method will aid you reach level l. After that, unlock the Heavensward locations to level Blue Mage FFXIV.
How to kill mobs while leveling?
We demand to remind y'all that you lot are not allowing your Blue Mage to party with your partner while you level upwards or help your Bluish Mage FFXIV Class level. This will prevent you lot from missing out on all the exp you could go.
Your partner should exist able to protect your Blue Mage from being killed by one hit. After you've secured that office, yous can start to tag the mobs you lot want to impale, and and then your partner tin can take them out.
Blue Mage spells that FFXIV offer, like Flight Sardine, can be used to kill single targets. Even so, it would help if yous tagged your partner before yous allow them kill them.
We tin empathise that it may seem like too much effort. After all, why was the Blueish Mage class FFXIV and so challenging to level? Understandably, you want to be stronger.
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Which Spells are the Best?
Your options are limited because spells tin only be obtained past watching monsters attack. Please visit the FFXIV wiki to come across a consummate listing of all your options! This will allow y'all to meet all options also as their locations.
Blue Mages can be assigned to whatsoever i of three roles: tank, magic DPS, or healing.
Healing:
Exuviation: Large ol' healing spell! Grabbed from Abalathian Wamura. This ane might crave you to take hold of two enemies.
Pom Cure: Treats your unabridged party for 500. It's insane! Yet, you must get to the point that you tin can perform Thornmarch on Hard or Extreme.
Stotram: You can heal everyone around you for 300. This tin can be obtained from the Emanation trial.
Affections's Snack: A fantastic Expanse of Result healing that can even go out a heal over fourth dimension! This 1 is available once you attain level 70.
Tanking:
Mighty Guard: This is your Tank Stance. This is the Blue Mage spell list. Yous can acquire them all past just getting the Totem from Wayward Gaheel Ja.
Frog Legs: This is a skill learned from the Poroggos of the Dravinian Hinterlands (x12 and y34). This will provoke all your enemies; it is similar to Provoke for regular Tanks.
Cactguard: Reduce harm by 15% for the entire party! This is a legitimately powerful ability, merely it's only available to you if yous consult the Sabotender Guardia at the Sunken Temple of Qarn. It's a flake painful.
Chelonian Gate: grants you incredible damage reduction… then you lot get a authorisation thousand attack! This is a lot of damage! This is the last dominate of Hell's Chapeau.
Dragon Force: Get a free spell when 100 spells are learned. This reduces damage by 40%. Although it is not as effective every bit Chelonian Gate's, it has its uses.
DPS:
DPS is the nearly mutual blue mage spell! You tin can learn whatever you like, but remember that the best places to acquire spells are in dungeons and trials.
These are some absurd spells you might consider. These spells are non the but ones y'all should consider. You lot tin also larn a ii.five 2nd damaging spell that does 220 damage and a Garuda, Titan, or Ifrit spell that deals 400 damage and has a xxx-2nd cooldown.
Cold Fog is a powerful counterspell. It tin can but be obtained from The Burn's final boss.
Aetherial spark: This spell does many Area of Effect impairment and tin can exist used over time. This spell does 250 impairment to all creatures inside a line. It is uncommon for a Bluish Mage AoE magic. Most oftentimes obtained from Table salt Dhruvas, The Lochs.
Song of Torment is a harm over time spell that has a tick of 25 every xxx seconds. Maximum damage is 350 Obtained from Pharos Sirius' final boss.
Matra Magic: Deals 800 Damage! Information technology is possible to learn 100 spells.
Peripheral Synthesis: Deals 400 power to targets! It tin can be purchased from Alphascape V3.0. If you wish, you can also purchase Mustard Bomb. This is a 400-authorisation assail that works well when combined with Lightheaded.
Both Ends: 600 harm with a 120s cooldown. This can be used if you are not in a DPS stance. Otherwise, employ Matra Magic. It can be obtained from The Swallow'south Compass's final dominate.
Phantom Flurry: AoE with a super-potent cone correct in forepart of your confront. It's available from Hells' Kier and the Suzaku boss.
Night Bloom: This is another great AoE spell that deals impairment over time. Yous'll need to make sure your enemies survive for at least fifteen-xxx seconds after casting Phantom Flurry if you lot want information technology to be more powerful than Phantom Flurry. It's available from Tsukuyomi, Castrum Fluminis. [1]
Decision
Although it may seem like a long style to get to the highest level, some players can reach level seventy within a matter of hours. You can besides join college-level characters to quickly farm raids, FATEs, and dungeons to level up the Blue Mage.
Ffxiv Blue Magic Spell List,
Source: https://thestylewrites.com/ffxiv-blue-mage-leveling-guide/
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